Several weeks ago Larry posted that there would be a Kickstarter funded MHI Employee Handbook & RPG Game. Well, the Kickstarter campaign finally launched a couple of days ago and it is already almost 80% funded. Jump on now while you can!
Tag Archives: gaming
Outside of Ultima Online City of Heroes was my first real experience with online gaming. I had a blast with the game and really grew attached to my character. This game also taught me the value of playing as part of a team, and the experience has served me well in the years that followed. I haven’t really played the game much in recent years, and lately I have avoided online gaming since I am relying upon rural wifi for my Internet connection, so I was pleasantly surprised to find that this game actually loads and plays just fine with my limited bandwidth. Unfortunately I discovered this just as NCSoft announced that they are pulling the plug on the game. Some fans of the game are banding together and running a petition to try to get NCSoft to change their minds on pulling the plug. Apparently the movement has even gained national news coverage on CNN, so I am hoping against all odds that the game actually continues to operate. If you are a fan of the game, if you have ever played the game and enjoyed it, please follow the link and sign the petition.
I haven’t used the Hero Games system in years, but this could well make me trot out my core book and refresh my mind on the system. Really looking forward to this project becoming a reality, and really hoping that I will be able to kick in some funds to the Kickstarter campaign once it starts.
For those not familiar with Kickstarter, it is a fantastic tool to allow developers of pretty much anything to reach out and generate funding for their project via public contribution. As a benefit of contributing the contributors often get something special out of the deal once the project has completed. For the gaming community this is a tremendous boon as developing a product and getting is published and distributed is an expensive proposition, and generating funding this way often makes the difference on a project dying in concept or surviving and actually getting into distribution.
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